The center of his training on the asteroid was a simulator. The computer was very intelligent and adapted to Ender as quickly as he did to it. However, he became its master during his first year there, able to command everything from a single ship to an entire fleet with ease, and winning. Ender asked Graff one day why the game isn't getting harder anymore. Graff seemed unconcerned and disappeared the next day.
the ender's game epub 14
Ender takes the simulations deadly seriously, no doubt influenced by the dire tone of his dreams. Mazer respond that Ender is only playing games. Mazer responds, "Strange dreams are a safety valve, Ender. I'm putting you under a little pressure for the first time in your life." Chapter 14, pg 287
Ender's fleet is composed of less than a hundred old, slow, poorly-armed fighter. And the odds are a thousand-to-one. It was like the final battle at Battle School, the teachers stacked the deck against too far this time. Ender decides to give up. He will be free of their games once and for all. As strategy, he sends the ships into the swarming mass of "Bugger" ships. Only fourteen of eighty fighters remain, at the other side of the main enemy contingent, near the planet.
As a Junior 2006: Saw time in 18 games and started on 14 occasions ... Netted a goal in the Musketeers' season opener vs. Cincinnati ... Enjoyed a three-point afternoon vs. UC Davis on September 9. Enders assisted on XU's first goal of that match and then added the game-winner ... Assisted on teammate Chris Miliano's goal, helping XU to a 2-2 draw of No. 11 Saint Louis on October 13 ... Also assisted on Kennedy Nakwa's game-tying goal with less than five minutes remaining vs. Charlotte on October 27. That match was played during the final weekend of the regular season and was critical to XU earning a berth in the A-10 Championship ... Netted the game-tying goal late in the first half in the regular season finale vs. Richmond on October 29 ... Finished tied for second on the team with three goals and tied for the team lead with three assists ... Second on the team with nine points ... XU was 2-1-2 when Enders registered a point and 2-1-0 when he scored a goal.
As a Sophomore 2005: Started all but one match for XU, the most of any player...Led the team in points with nine...Scored both goals in the victory over George Washington, including the game-winner...Scored the matches against Loyola (9/4) and Bowling Green (9/14)...Tallied an assist on September 25 versus Western Kentucky...Recorded a season-high two shots on goal on three occasions
Ender's Game is a 1985 military science fiction novel by American author Orson Scott Card. Set at an unspecified date in Earth's future, the novel presents an imperiled humankind after two conflicts with an insectoid alien species they dub "the buggers". In preparation for an anticipated third invasion, Earth's international military force recruits young children, including the novel's protagonist, Andrew "Ender" Wiggin, to be trained as elite officers. The children learn military strategy and leadership by playing increasingly difficult war games, including some in zero gravity, where Ender's tactical genius is revealed.
Once at Battle School, Graff and the other leaders covertly work to keep Ender isolated from the other cadets. Ender finds solace in playing a simulated adventure game that involves killing a giant. The cadets participate in competitive war simulations in zero gravity, where Ender quickly masters the game with novel tactics. To further wear Ender down, he is promoted to command a new army composed of raw recruits, then pitted against multiple armies at once, but Ender's success continues. Ender's jealous ex-commander, Bonzo Madrid, draws him into a fight outside the simulation, and once again seeking to preemptively stop future conflicts Ender uses excessive force, and like Stilson before him Bonzo dies from his injuries.
On their new planet, Ender becomes the colony's governor. He discovers a structure that matches the simulation of the giant game from Battle School, and inside finds the dormant egg of a Formic queen. The queen telepathically communicates to Ender that before the first Formic war, they had assumed humans were a non-sentient race, for want of collective consciousness, but realized their mistake too late. Instead, she had reached out to Ender to draw him here and requests that he take the egg to a new planet for the Formics to colonize.
The U.S. Marine Corps Professional Reading List makes the novel recommended reading at several lower ranks, and again at Officer Candidate/Midshipman.[19]The book was placed on the reading list by Captain John F. Schmitt, author of FMFM-1 (Fleet Marine Force Manual, on maneuver doctrine) for "provid[ing] useful allegories to explain why militaries do what they do in a particularly effective shorthand way".[20]In introducing the novel for use in leadership training, Marine Corps University's Lejeune program opines that it offers "lessons in training methodology, leadership, and ethics as well. . . . Ender's Game has been a stalwart item on the Marine Corps Reading List since its inception".[20] It is also used as an early fictional example of game-based learning.[21]
In 2008 it was announced an Ender's Game video game was in the works.[48] It was to be known as Ender's Game: Battle Room and was a planned digitally distributed video game for all viable downloadable platforms.[49] It was under development by Chair Entertainment, which also developed the Xbox Live Arcade games Undertow and Shadow Complex. Chair had sold the licensing of Empire to Card, which became a bestselling novel. Little was revealed about the game, save its setting in the Ender universe and that it would have focused on the Battle Room.[49] 2ff7e9595c
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